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Unreal Engine C++ API Reference > Runtime > Core > Misc > FEmbeddedDelegates
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/EmbeddedCommunication.h |
Include | #include "Misc/EmbeddedCommunication.h" |
Syntax
static SleepTickDelegate;
Remarks
FTSTicker-like delegate, to bind things to be ticked at a regular interval while the game thread is otherwise asleep.