Navigation
Unreal Engine C++ API Reference > Runtime > Core > Misc > FEmbeddedDelegates
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/EmbeddedCommunication.h |
Include | #include "Misc/EmbeddedCommunication.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/EmbeddedCommunication.cpp |
static FEmbeddedCommunicationParamsDelegate & GetNativeToEmbeddedParamsDelegateForSubsystem
&40;
FName SubsystemName
&41;
Remarks
Calling in from native wrapper to engine