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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Misc > API/Runtime/Core/Misc/FEmbeddedCommunication
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Misc/EmbeddedCommunication.h |
| Include | #include "Misc/EmbeddedCommunication.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/EmbeddedCommunication.cpp |
static void RunOnGameThread
(
int Priority,
TFunction < void> Lambda
)
Remarks
Queue up a function to call on game thread