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Unreal Engine C++ API Reference > Runtime > Core > Misc
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/ConfigCacheIni.h |
Include | #include "Misc/ConfigCacheIni.h" |
Syntax
struct FConfigValue
Constructors
Type | Name | Description | |
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FConfigValue () |
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FConfigValue
(
const TCHAR* InValue |
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FConfigValue
(
const FString& InValue |
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FConfigValue
(
FString&& InValue |
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FConfigValue
(
const FConfigValue& InConfigValue |
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FConfigValue
(
FConfigValue&& InConfigValue |
Functions
Type | Name | Description | |
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FString | CollapseValue
(
const FString& InExpandedValue |
Given an expanded config value, try and produce a collapsed version of it (adding any placeholder tokens). |
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bool | CollapseValue
(
const FString& InExpandedValue, |
Given an expanded config value, try and produce a collapsed version of it (adding any placeholder tokens). |
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FString | ExpandValue
(
const FString& InCollapsedValue |
Given a collapsed config value, try and produce an expanded version of it (removing any placeholder tokens). |
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bool | ExpandValue
(
const FString& InCollapsedValue, |
Given a collapsed config value, try and produce an expanded version of it (removing any placeholder tokens). |
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const FString & | Returns the original ini setting without macro expansion. | |
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const FString & | GetValue () |
Returns the ini setting with any macros expanded out. |
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const bool | HasBeenRead () |
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void | SetHasBeenRead
(
bool InBRead |
Operators
Type | Name | Description | |
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bool | operator!=
(
const FConfigValue& Other |
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FConfigValue & | operator=
(
FConfigValue&& RHS |
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FConfigValue & | operator=
(
const FConfigValue& RHS |
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bool | operator==
(
const FConfigValue& Other |