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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Math/DoubleFloat.h |
| Include | #include "Math/DoubleFloat.h" |
Syntax
struct FDFMatrix
Remarks
Transforms to absolute world space.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FMatrix44f | M | ||
| FVector3f | PostTranslation |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FDFMatrix () |
|||
FDFMatrix
(
FMatrix44f M, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FDFMatrix | MakeClampedToRelativeWorldMatrix
(
const FVector3f Origin, |
||
| FMatrix | MakeClampedToRelativeWorldMatrixDouble
(
const FVector Origin, |
||
| FDFMatrix | MakeToRelativeWorldMatrix
(
const FVector3f Origin, |
Apply post-translation to matrix. | |
| FMatrix | MakeToRelativeWorldMatrixDouble
(
const FVector Origin, |
||
| FMatrix44f | SafeCastMatrix
(
const FMatrix& Matrix |
Check if the origin of the matrix is small enough to ensure the precision >= UE_DF_MIN_PRECISION. |