Navigation
Unreal Engine C++ API Reference > Runtime > Core > Logging
Inheritance Hierarchy
- TSharedFromThis
- IMessageToken
- FActionToken
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Logging/TokenizedMessage.h |
Include | #include "Logging/TokenizedMessage.h" |
Syntax
class FActionToken : public IMessageToken
Remarks
Message token that performs an action when activated.
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
FActionToken
(
const FText& InActionName, |
Hidden constructors. | |
![]() |
FActionToken
(
FPrivateToken, |
||
![]() |
FActionToken
(
const FText& InActionName, |
||
![]() |
FActionToken
(
FPrivateToken, |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | Returns true if the action can be activated | |
![]() ![]() |
TSharedRef< FActionToken > | Factory methods, tokens can only be constructed as shared refs | |
![]() ![]() |
TSharedRef< FActionToken > | Factory methods, tokens can only be constructed as shared refs | |
![]() |
void | Executes the assigned action delegate. | |
![]() |
const FText & | Gets the action's description text. | |
![]() ![]() |
bool | Returns true if the action is properly set |
Overridden from IMessageToken
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() |
EMessageToken::Type | GetType () |
Get the type of this message token |