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Unreal Engine C++ API Reference > Runtime > Core > Logging > FActionToken > FActionToken
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Logging/TokenizedMessage.h |
Include | #include "Logging/TokenizedMessage.h" |
FActionToken
&40;
const FText & InActionName,
const FText & InActionDescription,
const FOnActionTokenExecuted & InAction,
bool bInSingleUse
&41;
Remarks
Hidden constructors.