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Unreal Engine C++ API Reference > Runtime > Core > Internationalization
Inheritance Hierarchy
- IRefCountedObject
- ITextData
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/ITextData.h |
Include | #include "Internationalization/ITextData.h" |
Syntax
class ITextData : public IRefCountedObject
Remarks
Interface to the internal data for an FText.
Destructors
Type | Name | Description | |
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~ITextData () |
Functions
Type | Name | Description | |
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const FString & | Get the string to use for display purposes. | |
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uint16 | Get the global history revision associated with this text instance. | |
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uint16 | Get the local history revision associated with this text instance. | |
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FTextConstDisplayStringPtr | Get the shared display string (if any). | |
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FTextHistory & | Get a mutable reference to the history associated with this text instance (used when loading/saving text). | |
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const FString & | Get the source string for this text. | |
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const FTextHistory & | Get the history associated with this text instance. |