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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Internationalization > API/Runtime/Core/Internationalization/IStringTableEngineBridge
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Internationalization/StringTableCore.h |
| Include | #include "Internationalization/StringTableCore.h" |
static void FullyLoadStringTableAsset
(
FName & InOutTableId
)
Remarks
Fully load a string table asset by its name, synchronously.
This should be used sparingly in places where it is definitely safe to perform a blocking load.