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Unreal Engine C++ API Reference > Runtime > Core > Internationalization
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/Text.h |
Include | #include "Internationalization/Text.h" |
Syntax
class FTextSnapshot
Remarks
A snapshot of an FText at a point in time that can be used to detect changes in the FText, including live-culture changes
Constructors
Type | Name | Description | |
---|---|---|---|
FTextSnapshot
(
const FText& InText |
Functions
Type | Name | Description | |
---|---|---|---|
bool | IdenticalTo
(
const FText& InText |
Check to see whether the given text is identical to the text this snapshot was made from | |
bool | IsDisplayStringEqualTo
(
const FText& InText |
Check to see whether the display string of the given text is identical to the display string this snapshot was made from |