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Unreal Engine C++ API Reference > Runtime > Core > Internationalization > FTextLocalizationResource
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationResource.h |
Include | #include "Internationalization/TextLocalizationResource.h" |
Source | /Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationResource.cpp |
bool LoadFromArchive
&40;
FArchive & Archive,
const FTextKey & LocResID,
const int32 Priority
&41;
Remarks
Load the given LocRes archive into this resource.