Navigation
Unreal Engine C++ API Reference > Runtime > Core > Internationalization > FStringTableEntry
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/StringTableCore.h |
Include | #include "Internationalization/StringTableCore.h" |
Source | /Engine/Source/Runtime/Core/Private/Internationalization/StringTableCore.cpp |
const FString & GetSourceString&40;&41; const
Remarks
Get the source string of this string table entry