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Unreal Engine C++ API Reference > Runtime > Core > HAL
Inheritance Hierarchy
- IConsoleObject
- IConsoleCommand
- IConsoleVariable
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/IConsoleManager.h |
Include | #include "HAL/IConsoleManager.h" |
Syntax
class IConsoleObject
Remarks
Interface for console objects (variables and commands)
Constructors
Type | Name | Description | |
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Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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IConsoleCommand * | AsCommand () |
Casts this object to an IConsoleCommand, verifying first that it is safe to do so |
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IConsoleVariable * | AsVariable () |
Casts this object to an IConsoleVariable, returns 0 if it's not |
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TConsoleVariableData< bool > * | ||
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TConsoleVariableData< float > * | ||
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TConsoleVariableData< int32 > * | ||
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TConsoleVariableData< FString > * | ||
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void | ClearFlags
(
const EConsoleVariableFlags Value |
Removes the specified flags in the internal state. |
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EConsoleVariableFlags | GetFlags () |
Get the internal state of the flags. |
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const TCHAR * | GetHelp () |
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bool | ||
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bool | ||
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bool | ||
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bool | ||
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void | SetFlags
(
const EConsoleVariableFlags Value |
Sets the internal flag state to the specified value. |
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void | SetHelp
(
const TCHAR* Value |
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bool | TestFlags
(
const EConsoleVariableFlags Value |
Test is any of the specified flags is set in the internal state. |