Navigation
Unreal Engine C++ API Reference > Runtime > Core > HAL
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/IConsoleManager.h |
Include | #include "HAL/IConsoleManager.h" |
Syntax
template<class T>
class TConsoleVariableData
Remarks
Currently only supports main and render thread optimized for read access speed (no virtual function call and no thread handling if using the right functions) T: int32, float
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
TConsoleVariableData
(
const T DefaultValue |
Constructor |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
T | GetValueOnAnyThread
(
bool bForceGameThread |
Convenient, for better performance consider using GetValueOnGameThread() or GetValueOnRenderThread() |
![]() ![]() |
T | Faster than GetValueOnAnyThread() | |
![]() ![]() |
T | Faster than GetValueOnAnyThread() |