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Unreal Engine C++ API Reference > Runtime > Core > HAL
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/PlatformMisc.h |
Include | #include "HAL/PlatformMisc.h" |
Syntax
class FScopedNamedEventStatic
Remarks
Scoped named event class for constant (compile-time) strings literals.
BeginNamedEventStatic works the same as BeginNamedEvent, but should only be passed a compile-time string literal. Some platform profilers can optimize the case where strings for certain events are constant.
Constructors
Type | Name | Description | |
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FScopedNamedEventStatic
(
const FColor& Color, |
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FScopedNamedEventStatic
(
const FColor& Color, |
Destructors
Type | Name | Description | |
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