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Unreal Engine C++ API Reference > Runtime > Core > HAL > FScopedNamedEventStatic > FScopedNamedEventStatic
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/PlatformMisc.h |
Include | #include "HAL/PlatformMisc.h" |
FScopedNamedEventStatic
&40;
const struct FColor & Color,
const TCHAR &42; Text
&41;