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Represents a record in the structured archive. An object contains slots that are identified by FArchiveName, which may be compiled out with binary-only archives.
| Name | FStructuredArchiveRecord |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/StructuredArchiveSlots.h |
| Include Path | #include "Serialization/StructuredArchiveSlots.h" |
Syntax
class FStructuredArchiveRecord : public UE::StructuredArchive::Private::FSlotBase
Inheritance Hierarchy
- FSlotPosition → FSlotBase → FStructuredArchiveRecord
- FSlotBase → FStructuredArchiveRecord
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FStructuredArchive | friend | Serialization/StructuredArchiveSlots.h | ||
| FStructuredArchiveSlot | friend | Serialization/StructuredArchiveSlots.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStructuredArchiveArray EnterArray
(
FArchiveFieldName Name, |
Serialization/StructuredArchiveSlots.h | ||
FStructuredArchiveSlot EnterField
(
FArchiveFieldName Name |
Serialization/StructuredArchiveSlots.h | ||
FStructuredArchiveMap EnterMap
(
FArchiveFieldName Name, |
Serialization/StructuredArchiveSlots.h | ||
FStructuredArchiveRecord EnterRecord
(
FArchiveFieldName Name |
Serialization/StructuredArchiveSlots.h | ||
FStructuredArchiveStream EnterStream
(
FArchiveFieldName Name |
Serialization/StructuredArchiveSlots.h | ||
TOptional< FStructuredArchiveSlot > TryEnterField
(
FArchiveFieldName Name, |
Serialization/StructuredArchiveSlots.h |