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String output device.
| Name | FStringOutputDeviceCountLines |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/UnrealString.h |
| Include Path | #include "Containers/UnrealString.h" |
Syntax
class FStringOutputDeviceCountLines : public FStringOutputDevice
Inheritance Hierarchy
- FString → FStringOutputDevice → FStringOutputDeviceCountLines
- FOutputDevice → FStringOutputDevice → FStringOutputDeviceCountLines
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStringOutputDeviceCountLines
(
const TCHAR* OutputDeviceName |
Containers/UnrealString.h | ||
| Containers/UnrealString.h | |||
| Containers/UnrealString.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | FStringOutputDevice | Containers/UnrealString.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LineCount | int32 | Containers/UnrealString.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetLineCount() |
Containers/UnrealString.h |
Overridden from FStringOutputDevice
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Serialize
(
const TCHAR* InData, |
Containers/UnrealString.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FStringOutputDeviceCountLines & operator+=
(
const FStringOutputDeviceCountLines& Other |
Appends other FStringOutputDeviceCountLines object to this one. | Containers/UnrealString.h | |
virtual FString & operator+=
(
const FString& Other |
Appends other FString (as well as its specializations like FStringOutputDevice) object to this. | Containers/UnrealString.h | |
| Containers/UnrealString.h | |||
| Containers/UnrealString.h |