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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FPooledSyncEvent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPooledSyncEvent
(
bool bIsManualReset |
HAL/PooledSyncEvent.h | ||
| Non-copyable. | HAL/PooledSyncEvent.h | ||
FPooledSyncEvent
(
const FPooledSyncEvent& |
HAL/PooledSyncEvent.h |
FPooledSyncEvent(bool)
| Name | FPooledSyncEvent |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/HAL/PooledSyncEvent.h |
| Include Path | #include "HAL/PooledSyncEvent.h" |
FPooledSyncEvent
(
bool bIsManualReset
)
FPooledSyncEvent(FPooledSyncEvent &&)
Description
Non-copyable.
| Name | FPooledSyncEvent |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/HAL/PooledSyncEvent.h |
| Include Path | #include "HAL/PooledSyncEvent.h" |
FPooledSyncEvent
(
FPooledSyncEvent &&
)
FPooledSyncEvent(const FPooledSyncEvent &)
| Name | FPooledSyncEvent |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/HAL/PooledSyncEvent.h |
| Include Path | #include "HAL/PooledSyncEvent.h" |
FPooledSyncEvent
(
const FPooledSyncEvent &
)