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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FLogContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLogContext
(
const ANSICHAR* Name |
Logging/StructuredLog.h | ||
FLogContext
(
const FLogField& Field |
Logging/StructuredLog.h | ||
FLogContext
(
const FLogContext& |
Logging/StructuredLog.h | ||
FLogContext
(
const ANSICHAR* Name, |
Logging/StructuredLog.h |
FLogContext(const ANSICHAR *)
| Name | FLogContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Logging/StructuredLog.h |
| Include Path | #include "Logging/StructuredLog.h" |
FLogContext
(
const ANSICHAR * Name
)
FLogContext(const FLogField &)
| Name | FLogContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Logging/StructuredLog.h |
| Include Path | #include "Logging/StructuredLog.h" |
| Source | /Engine/Source/Runtime/Core/Private/Logging/StructuredLog.cpp |
FLogContext
(
const FLogField & Field
)
FLogContext(const FLogContext &)
| Name | FLogContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Logging/StructuredLog.h |
| Include Path | #include "Logging/StructuredLog.h" |
FLogContext
(
const FLogContext &
)
FLogContext(const ANSICHAR *, const ValueType &)
| Name | FLogContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Logging/StructuredLog.h |
| Include Path | #include "Logging/StructuredLog.h" |
template<typename ValueType>
FLogContext
(
const ANSICHAR * Name,
const ValueType & Value
)