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| Name | FLogContext |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Logging/StructuredLog.h |
| Include Path | #include "Logging/StructuredLog.h" |
Syntax
struct FLogContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLogContext
(
const ANSICHAR* Name |
Logging/StructuredLog.h | ||
FLogContext
(
const FLogField& Field |
Logging/StructuredLog.h | ||
FLogContext
(
const FLogContext& |
Logging/StructuredLog.h | ||
FLogContext
(
const ANSICHAR* Name, |
Logging/StructuredLog.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FLogContext() |
Logging/StructuredLog.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDisabledByNewerContext | bool | Logging/StructuredLog.h | ||
| bDisabledOlderContext | bool | Logging/StructuredLog.h | ||
| Field | FCbField | Logging/StructuredLog.h | ||
| Next | FLogContext * | Logging/StructuredLog.h | ||
| Prev | FLogContext * | Logging/StructuredLog.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLogContext & operator=
(
const FLogContext& |
Logging/StructuredLog.h |