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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FLazyName
| Name | FLiteralOrName |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
| Include Path | #include "UObject/NameTypes.h" |
Syntax
struct FLiteralOrName
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLiteralOrName
(
const ANSICHAR* Literal |
UObject/NameTypes.h | ||
FLiteralOrName
(
const WIDECHAR* Literal |
UObject/NameTypes.h | ||
FLiteralOrName
(
FNameEntryId ComparisionId, |
UObject/NameTypes.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DisplayNameShift | uint32 | UObject/NameTypes.h | |
| LiteralFlag | uint64 | NOTE: uses high bit of pointer for flag; this may be an issue in future when high byte of address may be used for features like hardware ASAN. | UObject/NameTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Int | uint64 | UObject/NameTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const ANSICHAR * AsAnsiLiteral() |
UObject/NameTypes.h | ||
const WIDECHAR * AsWideLiteral() |
UObject/NameTypes.h | ||
FNameEntryId GetComparisionId() |
UObject/NameTypes.h | ||
FNameEntryId GetDisplayId() |
UObject/NameTypes.h | ||
bool IsLiteral() |
UObject/NameTypes.h | ||
bool IsName() |
UObject/NameTypes.h |