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Similar to FBufferReader, but will verify the contents of the buffer on close (on close to that we know we don't need the data anymore)
| Name | FBufferReaderWithSHA |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/SecureHash.h |
| Include Path | #include "Misc/SecureHash.h" |
Syntax
class FBufferReaderWithSHA : public FBufferReaderBase
Inheritance Hierarchy
- FArchiveState → FArchive → FBufferReaderBase → FBufferReaderWithSHA
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBufferReaderWithSHA
(
void* Data, |
We force the base class to NOT free buffer on close, as we will let the SHA task do it if needed | Misc/SecureHash.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FBufferReaderWithSHA() |
Misc/SecureHash.h |
Functions
Public
Overridden from FArchive
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Close() |
Attempts to close and finalize any handles used for backing data storage, returns true if it succeeded. | Misc/SecureHash.h |
Overridden from FArchiveState
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetArchiveName () |
Returns the name of the Archive. | Misc/SecureHash.h |