Navigation
API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Containers
Inheritance Hierarchy
- FResourceBulkDataInterface
- FTexture2DResourceMem
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Containers/ResourceArray.h |
| Include | #include "Containers/ResourceArray.h" |
Syntax
class FTexture2DResourceMem : public FResourceBulkDataInterface
Remarks
Allows for direct GPU mem allocation for texture resource.
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Cancels any async allocation. | ||
| void | Blocks the calling thread until the allocation has been completed. | ||
| void * | GetMipData
(
int32 MipIdx |
||
| int32 | GetNumMips () |
||
| int32 | GetSizeX () |
||
| int32 | GetSizeY () |
||
| bool | |||
| bool | IsValid () |