Navigation
API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Containers
Inheritance Hierarchy
- FResourceBulkDataInterface
- FTexture2DResourceMem
- FVolumetricLightmapDataLayer
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Containers/ResourceArray.h |
| Include | #include "Containers/ResourceArray.h" |
Syntax
class FResourceBulkDataInterface
Remarks
Allows for direct GPU mem allocation for bulk resource types.
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Discard () |
Free memory after it has been used to initialize RHI resource | |
| const void * | |||
| uint32 | |||
| EBulkDataType |
Enums
| Type | Name | Description | |
|---|---|---|---|
| EBulkDataType |