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Unreal Engine C++ API Reference > Runtime > Core > Async > IMappedFileRegion
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Async/MappedFileHandle.h |
Include | #include "Async/MappedFileHandle.h" |
const uint8 &42; GetMappedPtr&40;&41;
Remarks
Return the pointer to the mapped region. Returned size of the file or -1 if the file was not found, the request was canceled or other error.