Navigation
API > API/Runtime > API/Runtime/Constraints > API/Runtime/Constraints/UConstraintsManager > API/Runtime/Constraints/UConstraintsManager/FOnConstraintAdded_MCSignature
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor | ConstraintsManager.h | ||
FOnConstraintAdded_MCSignature
(
const TMulticastScriptDelegate<>& InMulticastScriptDelegate |
Construction from an FMulticastScriptDelegate must be explicit. | ConstraintsManager.h |
FOnConstraintAdded_MCSignature()
Description
Default constructor
| Name | FOnConstraintAdded_MCSignature |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Animation/Constraints/Public/ConstraintsManager.h |
| Include Path | #include "ConstraintsManager.h" |
FOnConstraintAdded_MCSignature()
FOnConstraintAdded_MCSignature(const TMulticastScriptDelegate<> &)
Description
Construction from an FMulticastScriptDelegate must be explicit. This is really only used by UObject system internals.
| Name | FOnConstraintAdded_MCSignature |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Animation/Constraints/Public/ConstraintsManager.h |
| Include Path | #include "ConstraintsManager.h" |
FOnConstraintAdded_MCSignature
(
const TMulticastScriptDelegate <> & InMulticastScriptDelegate
)