Navigation
API > API/Runtime > API/Runtime/ClothingSystemRuntimeNv
| Name | UClothingSimulationInteractorNv |
| Type | class |
| Header File | /Engine/Source/Runtime/ClothingSystemRuntimeNv/Public/ClothingSimulationInteractorNv.h |
| Include Path | #include "ClothingSimulationInteractorNv.h" |
Syntax
UCLASS (BlueprintType, MinimalAPI)
class UClothingSimulationInteractorNv : public UClothingSimulationInteractor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UClothingSimulationInteractor → UClothingSimulationInteractorNv
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetAnimDriveDamperStiffness
(
float InStiffness |
Set the stiffness of the resistive damping force for anim drive. | ClothingSimulationInteractorNv.h |
|
Overridden from UClothingSimulationInteractor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ClothConfigUpdated() |
ClothingSimulationInteractorNv.h | ||
virtual void DisableGravityOverride() |
ClothingSimulationInteractorNv.h | ||
virtual void EnableGravityOverride
(
const FVector& InVector |
ClothingSimulationInteractorNv.h | ||
virtual void PhysicsAssetUpdated() |
ClothingSimulationInteractorNv.h | ||
virtual void SetAnimDriveSpringStiffness
(
float InStiffness |
ClothingSimulationInteractorNv.h | ||
virtual void SetMaxNumIterations
(
int32 |
ClothingSimulationInteractorNv.h | ||
virtual void SetNumIterations
(
int32 |
TODO: These new functions are currently unimplemented. | ClothingSimulationInteractorNv.h | |
virtual void SetNumSubsteps
(
int32 |
ClothingSimulationInteractorNv.h | ||
virtual void Sync
(
IClothingSimulationInterface* InSimulation, |
ClothingSimulationInteractorNv.h |
Protected
Overridden from UClothingSimulationInteractor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UClothingInteractor * CreateClothingInteractor() |
ClothingSimulationInteractorNv.h |