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API > API/Runtime > API/Runtime/ClothingSystemRuntimeNv
Container for a constraint setup, these can be horizontal, vertical, shear and bend.
| Name | FClothConstraintSetupNv |
| Type | struct |
| Header File | /Engine/Source/Runtime/ClothingSystemRuntimeNv/Public/ClothConfigNv.h |
| Include Path | #include "ClothConfigNv.h" |
Syntax
USTRUCT ()
struct FClothConstraintSetupNv
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FClothConstraintSetupNv() |
ClothConfigNv.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CompressionLimit | float | The hard limit on how far this constraint can compress. | ClothConfigNv.h |
|
| Stiffness | float | How stiff this constraint is, this affects how closely it will follow the desired position. | ClothConfigNv.h |
|
| StiffnessMultiplier | float | A multiplier affecting the above value. | ClothConfigNv.h |
|
| StretchLimit | float | The hard limit on how far this constraint can stretch. | ClothConfigNv.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void MigrateFrom
(
const FClothConstraintSetup_Legacy& Setup |
Migrate from the legacy FClothConstraintSetup structure. | ClothConfigNv.h | |
void MigrateTo
(
FClothConstraintSetup_Legacy& Setup |
Migrate to the legacy FClothConstraintSetup structure. | ClothConfigNv.h |