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API > API/Runtime > API/Runtime/ClothingSystemRuntimeInterface > API/Runtime/ClothingSystemRuntimeInterface/IClothingSimulation
Description
Fill FClothSimulData map for the clothing simulation. Should fill a map pair per-actor
| Name | GetSimulationData |
| Type | function |
| Header File | /Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationInterface.h |
| Include Path | #include "ClothingSimulationInterface.h" |
void GetSimulationData
(
TMap < int32, FClothSimulData > & OutData,
USkeletalMeshComponent * InOwnerComponent,
USkinnedMeshComponent * InOverrideComponent
) const
Parameters
| Name | Remarks |
|---|---|
| OutData | The simulation data to write to |
| InOwnerComponent | the component that owns the simulation |
| InOverrideComponent | An override component if bound to a leader pose component |