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API > API/Runtime > API/Runtime/ClothingSystemRuntimeCommon
Deprecated, legacy definition kept for backward compatibility only. Use FClothLODDataCommon instead.
| Name | UClothLODDataCommon_Legacy |
| Type | class |
| Header File | /Engine/Source/Runtime/ClothingSystemRuntimeCommon/Public/ClothLODData_Legacy.h |
| Include Path | #include "ClothLODData_Legacy.h" |
Syntax
UCLASS (MinimalAPI)
class UClothLODDataCommon_Legacy : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UClothLODDataCommon_Legacy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UClothLODDataCommon_Legacy
(
const FObjectInitializer& Init |
ClothLODData_Legacy.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~UClothLODDataCommon_Legacy() |
ClothLODData_Legacy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClothPhysicalMeshData | FClothPhysicalMeshData | Raw phys mesh data. | ClothLODData_Legacy.h | |
| CollisionData | FClothCollisionData | Collision primitive and convex data for clothing collisions. | ClothLODData_Legacy.h | |
| ParameterMasks | TArray< FPointWeightMap > | Parameter masks defining the physics mesh masked data. | ClothLODData_Legacy.h | |
| TransitionDownSkinData | TArray< FMeshToMeshVertData > | Skinning data for transitioning from a lower detail LOD to this one. | ClothLODData_Legacy.h | |
| TransitionUpSkinData | TArray< FMeshToMeshVertData > | Skinning data for transitioning from a higher detail LOD to this one. | ClothLODData_Legacy.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void MigrateTo
(
FClothLODDataCommon& LodData |
Migrate this deprecated UObject class to the structure format (called by UClothingAssetCommon::PostLoad()) | ClothLODData_Legacy.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostLoad() |
Migrate deprecated properties. | ClothLODData_Legacy.h | |
virtual void Serialize
(
FArchive& Ar |
Custom serialize for transition. | ClothLODData_Legacy.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PhysicalMeshData_DEPRECATED | TObjectPtr< UClothPhysicalMeshDataBase_Legacy > | Deprecated, use ClothPhysicalMeshData instead. | ClothLODData_Legacy.h |