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Unreal Engine C++ API Reference > Runtime > CinematicCamera
References
Module | CinematicCamera |
Header | /Engine/Source/Runtime/CinematicCamera/Public/CineCameraSettings.h |
Include | #include "CineCameraSettings.h" |
Syntax
struct FCameraFocusSettings
Remarks
Settings to control camera focus
Variables
Type | Name | Description | |
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uint8: 1 | bDrawDebugFocusPlane | True to draw a translucent plane at the current focus depth, for easy tweaking. |
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uint8: 1 | bSmoothFocusChanges | True to use interpolation to smooth out changes in focus distance, false for focus distance changes to be instantaneous. |
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FColor | DebugFocusPlaneColor | For customizing the focus plane color, in case the default doesn't show up well in your scene. |
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ECameraFocusMethod | FocusMethod | Which method to use to handle camera focus |
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float | FocusOffset | Additional focus depth offset, used for manually tweaking if your chosen focus method needs adjustment |
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float | FocusSmoothingInterpSpeed | Controls interpolation speed when smoothing focus distance changes. |
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float | ManualFocusDistance | Manually-controlled focus distance (manual focus mode only) |
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FCameraTrackingFocusSettings | TrackingFocusSettings | Settings to control tracking focus (tracking focus mode only) |
Constructors
Type | Name | Description | |
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