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API > API/Runtime > API/Runtime/ChaosVehiclesCore > API/Runtime/ChaosVehiclesCore/SimModule
Inheritance Hierarchy
- ISimulationModuleBase
- TSimModuleSettings
- TSimulationModuleTypeable
- FThrusterSimModule
References
| Module | ChaosVehiclesCore |
| Header | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/ThrusterModule.h |
| Include | #include "SimModule/ThrusterModule.h" |
Syntax
class FThrusterSimModule :
public Chaos::ISimulationModuleBase ,
public Chaos::TSimModuleSettings< FThrusterSettings > ,
public Chaos::TSimulationModuleTypeable< FThrusterSimModule >
Remarks
A vehicle component that transmits torque from one source to another, i.e. from an engine or differential to wheels.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FThrusterSimModule
(
const FThrusterSettings& Settings |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FName | |||
| float |
Overridden from ISimulationModuleBase
| Type | Name | Description | |
|---|---|---|---|
| void | Animate
(
Chaos::FClusterUnionPhysicsProxy* Proxy |
Animate/modify the childToParent transforms, to say rotate a wheel, or rudder, etc | |
| TSharedPtr< FModuleNetData > | GenerateNetData
(
const int32 NodeArrayIndex |
This is the replication datas | |
| const FString | GetDebugName () |
Get the friendly name for this module, primarily for logging & debugging module tree | |
| bool | IsBehaviourType
(
eSimModuleTypeFlags InType |
Is Module of a specific behavioral data type | |
| void | Simulate
(
float DeltaTime, |
The main Simulation function that is called from the physics async callback thread |