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API > API/Runtime > API/Runtime/ChaosVehiclesCore > API/Runtime/ChaosVehiclesCore/FSimpleSuspensionSim
References
| Module | ChaosVehiclesCore |
| Header | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SuspensionSystem.h |
| Include | #include "SuspensionSystem.h" |
void UpdateWorldRaycastLocation
(
const FTransform & BodyTransform,
float WheelRadius,
FSuspensionTrace & OutTrace
)