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API > API/Runtime > API/Runtime/ChaosVehiclesCore
| Name | FSimpleSteeringSim |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SteeringSystem.h |
| Include Path | #include "SteeringSystem.h" |
Syntax
class FSimpleSteeringSim : public TVehicleSystem< FSimpleSteeringConfig >
Inheritance Hierarchy
- TVehicleSystem → FSimpleSteeringSim
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSimpleSteeringSim
(
const FSimpleSteeringConfig* SetupIn |
SteeringSystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Ackermann | FAckermannSim | SteeringSystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float GetSteeringAngle
(
float InNormSteering, |
SteeringSystem.h | ||
float GetSteeringFromVelocity
(
float VelocityMPH |
SteeringSystem.h |