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API > API/Runtime > API/Runtime/ChaosVehiclesCore
| Name | FGraph |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/VehicleUtility.h |
| Include Path | #include "VehicleUtility.h" |
Syntax
class FGraph
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGraph() |
VehicleUtility.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoundsX | FVector2D | VehicleUtility.h | ||
| BoundsY | FVector2D | VehicleUtility.h | ||
| Graph | TArray< FVec2 > | VehicleUtility.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Add
(
const FVec2& Value |
VehicleUtility.h | ||
void Empty() |
VehicleUtility.h | ||
float EvaluateY
(
float InX |
VehicleUtility.h | ||
bool IsEmpty() |
VehicleUtility.h |