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FFrontendGraph is a utility graph for use in the frontend. It can own nodes that live within the graph and provides query interfaces for finding nodes by dependency ID or input/output index.
| Name | FFrontendGraph |
| Type | class |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendGraph.h |
| Include Path | #include "MetasoundFrontendGraph.h" |
Syntax
class FFrontendGraph : public Metasound::FGraph
Inheritance Hierarchy
- FGraph → FFrontendGraph
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFrontendGraph
(
const FString& InInstanceName, |
FFrontendGraph constructor. | MetasoundFrontendGraph.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FFrontendGraph() |
MetasoundFrontendGraph.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InputNodes | TMap< int32, const INode * > | MetasoundFrontendGraph.h | ||
| OutputNodes | TMap< int32, const INode * > | MetasoundFrontendGraph.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddInputNode
(
FGuid InNodeID, |
Unhide AddInputNode function on base class. | MetasoundFrontendGraph.h | |
void AddInputNode
(
FGuid InNodeID, |
Unhide AddInputNode function on base class. | MetasoundFrontendGraph.h | |
void AddInputNode
(
FGuid InNodeID, |
Add an input node to this graph. | MetasoundFrontendGraph.h | |
void AddOutputNode
(
FGuid InNodeID, |
Unhide AddOutputNode function on base class. | MetasoundFrontendGraph.h | |
void AddOutputNode
(
FGuid InNodeID, |
Unhide AddOutputNode function on base class. | MetasoundFrontendGraph.h | |
void AddOutputNode
(
FGuid InNodeID, |
Add an output node to this graph. | MetasoundFrontendGraph.h | |
const INode * FindInputNode
(
int32 InIndex |
Retrieve node by input index. | MetasoundFrontendGraph.h | |
const INode * FindOutputNode
(
int32 InIndex |
Retrieve node by output index. | MetasoundFrontendGraph.h |