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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TSpatialHashGridBase > API/Runtime/Chaos/TSpatialHashGridBase/FHashIndex
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FHashIndex () |
Chaos/HierarchicalSpatialHash.h | ||
FHashIndex
(
const VectorRegister4Int& InVectorIndex |
Chaos/HierarchicalSpatialHash.h | ||
FHashIndex
(
const TVec3< int32 >& Cell, |
Chaos/HierarchicalSpatialHash.h | ||
FHashIndex
(
int32 CellX, |
Chaos/HierarchicalSpatialHash.h |
FHashIndex()
| Name | FHashIndex |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/HierarchicalSpatialHash.h |
| Include Path | #include "Chaos/HierarchicalSpatialHash.h" |
FHashIndex()
FHashIndex(const VectorRegister4Int &)
| Name | FHashIndex |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/HierarchicalSpatialHash.h |
| Include Path | #include "Chaos/HierarchicalSpatialHash.h" |
FHashIndex
(
const VectorRegister4Int & InVectorIndex
)
FHashIndex(const TVec3< int32 > &, int32)
| Name | FHashIndex |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/HierarchicalSpatialHash.h |
| Include Path | #include "Chaos/HierarchicalSpatialHash.h" |
FHashIndex
(
const TVec3< int32 > & Cell,
int32 Lod
)
FHashIndex(int32, int32, int32, int32)
| Name | FHashIndex |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/HierarchicalSpatialHash.h |
| Include Path | #include "Chaos/HierarchicalSpatialHash.h" |
FHashIndex
(
int32 CellX,
int32 CellY,
int32 CellZ,
int32 Lod
)