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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TSleepData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSleepData () |
Chaos/RigidParticles.h | ||
TSleepData
(
TGeometryParticleHandle< T, d >* InParticle, |
Chaos/RigidParticles.h |
TSleepData()
| Name | TSleepData |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/RigidParticles.h |
| Include Path | #include "Chaos/RigidParticles.h" |
TSleepData()
TSleepData(TGeometryParticleHandle< T, d > *, bool)
| Name | TSleepData |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/RigidParticles.h |
| Include Path | #include "Chaos/RigidParticles.h" |
TSleepData
(
TGeometryParticleHandle< T, d > * InParticle,
bool InSleeping
)