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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TPBDRigidParticles
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const THandleType * Handle
(
int32 Index |
Chaos/PBDRigidParticles.h | ||
THandleType * Handle
(
int32 Index |
Cannot be reference because double pointer would allow for badness, but still useful to have non const access to handle | Chaos/PBDRigidParticles.h |
Handle(int32)
| Name | Handle |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidParticles.h |
| Include Path | #include "Chaos/PBDRigidParticles.h" |
const THandleType * Handle
(
int32 Index
) const
Handle(int32)
Description
Cannot be reference because double pointer would allow for badness, but still useful to have non const access to handle
| Name | Handle |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidParticles.h |
| Include Path | #include "Chaos/PBDRigidParticles.h" |
THandleType * Handle
(
int32 Index
)