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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TKinematicGeometryParticleHandle-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Needed for serialization | Chaos/ParticleHandle.h | ||
TKinematicGeometryParticleHandleImp
(
TSerializablePtr< TKinematicGeometryParticles< T, d > > Particles, |
Chaos/ParticleHandle.h |
TKinematicGeometryParticleHandleImp()
Description
Needed for serialization
| Name | TKinematicGeometryParticleHandleImp |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
| Include Path | #include "Chaos/ParticleHandle.h" |
TKinematicGeometryParticleHandleImp()
TKinematicGeometryParticleHandleImp(TSerializablePtr< TKinematicGeometryParticles< T, d > >, int32, int32, const FKinematicGeometryParticleParameters &)
| Name | TKinematicGeometryParticleHandleImp |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
| Include Path | #include "Chaos/ParticleHandle.h" |
TKinematicGeometryParticleHandleImp
(
TSerializablePtr < TKinematicGeometryParticles< T, d > > Particles,
int32 InIdx,
int32 InGlobalIdx,
const FKinematicGeometryParticleParameters & Params
)