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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TGeometryParticleHandleImp
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Needed for serialization | Chaos/ParticleHandle.h | ||
| Chaos/ParticleHandle.h | |||
TGeometryParticleHandleImp
(
TGeometryParticles< T, d >* InParticles, |
For transient handle. | Chaos/ParticleHandle.h | |
TGeometryParticleHandleImp
(
TSerializablePtr< TGeometryParticles< T, d > > InParticles, |
Chaos/ParticleHandle.h |
TGeometryParticleHandleImp()
Description
Needed for serialization
| Name | TGeometryParticleHandleImp |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
| Include Path | #include "Chaos/ParticleHandle.h" |
TGeometryParticleHandleImp()
TGeometryParticleHandleImp(const TGeometryParticleHandleImp &)
| Name | TGeometryParticleHandleImp |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
| Include Path | #include "Chaos/ParticleHandle.h" |
TGeometryParticleHandleImp
(
const TGeometryParticleHandleImp &
)
TGeometryParticleHandleImp(TGeometryParticles< T, d > *, const int32)
Description
For transient handle.
| Name | TGeometryParticleHandleImp |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
| Include Path | #include "Chaos/ParticleHandle.h" |
TGeometryParticleHandleImp
(
TGeometryParticles< T, d > * InParticles,
const int32 InParticleIdx
)
TGeometryParticleHandleImp(TSerializablePtr< TGeometryParticles< T, d > >, int32, int32, const FGeometryParticleParameters &)
| Name | TGeometryParticleHandleImp |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
| Include Path | #include "Chaos/ParticleHandle.h" |
TGeometryParticleHandleImp
(
TSerializablePtr < TGeometryParticles< T, d > > InParticles,
int32 InParticleIdx,
int32 InHandleIdx,
const FGeometryParticleParameters & Params
)