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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TDirtyFlags
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsDirty () |
Chaos/ParticleDirtyFlags.h | ||
bool IsDirty
(
const FlagsType CheckBits |
Chaos/ParticleDirtyFlags.h | ||
bool IsDirty
(
const int32 CheckBits |
Chaos/ParticleDirtyFlags.h |
IsDirty()
| Name | IsDirty |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleDirtyFlags.h |
| Include Path | #include "Chaos/ParticleDirtyFlags.h" |
bool IsDirty() const
IsDirty(const FlagsType)
| Name | IsDirty |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleDirtyFlags.h |
| Include Path | #include "Chaos/ParticleDirtyFlags.h" |
bool IsDirty
(
const FlagsType CheckBits
) const
IsDirty(const int32)
| Name | IsDirty |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleDirtyFlags.h |
| Include Path | #include "Chaos/ParticleDirtyFlags.h" |
bool IsDirty
(
const int32 CheckBits
) const