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API > API/Runtime > API/Runtime/Chaos
| Name | TDirtyFlags |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleDirtyFlags.h |
| Include Path | #include "Chaos/ParticleDirtyFlags.h" |
Syntax
template<typename FlagsType>
class TDirtyFlags
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TDirtyFlags() |
Chaos/ParticleDirtyFlags.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Bits | int32 | Chaos/ParticleDirtyFlags.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Clear() |
Chaos/ParticleDirtyFlags.h | ||
int32 GetBits() |
Chaos/ParticleDirtyFlags.h | ||
bool IsClean() |
Chaos/ParticleDirtyFlags.h | ||
bool IsDirty () |
Chaos/ParticleDirtyFlags.h | ||
bool IsDirty
(
const FlagsType CheckBits |
Chaos/ParticleDirtyFlags.h | ||
bool IsDirty
(
const int32 CheckBits |
Chaos/ParticleDirtyFlags.h | ||
void MarkClean
(
const FlagsType CleanBits |
Chaos/ParticleDirtyFlags.h | ||
void MarkDirty
(
const FlagsType DirtyBits |
Chaos/ParticleDirtyFlags.h |