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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/PhysicsProxy > API/Runtime/Chaos/PhysicsProxy/FGeometryCollectionPhysicsProxy > API/Runtime/Chaos/PhysicsProxy/FGeometryCollectionPhysicsProxy/__ctor
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/GeometryCollectionPhysicsProxy.h |
| Include | #include "PhysicsProxy/GeometryCollectionPhysicsProxy.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/PhysicsProxy/GeometryCollectionPhysicsProxy.cpp |
FGeometryCollectionPhysicsProxy
(
UObject * InOwner,
FGeometryDynamicCollection & GameThreadCollection,
const FSimulationParameters & SimulationParameters,
FCollisionFilterData InSimFilter,
FCollisionFilterData InQueryFilter,
FGuid InCollectorGuid,
const Chaos::EMultiBufferMode BufferMode
)
Remarks
InOwner_InDynamicCollection_ game thread owned geometry collection. InInitFunc_ callback invoked from Initialize(). InCacheSyncFunc_ callback invoked from PullFromPhysicsState(). InFinalSyncFunc_ callback invoked from SyncBeforeDestory()_.