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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/GeometryCollection > API/Runtime/Chaos/GeometryCollection/Facades > API/Runtime/Chaos/GeometryCollection/Facades/FCollectionTransformFacade
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionTransformFacade.h |
| Include | #include "GeometryCollection/Facades/CollectionTransformFacade.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/Facades/CollectionTransformFacade.cpp |
FTransform ComputeCollectionSpaceTransform
&40;
int32 BoneIdx
&41; const
Remarks
Returns the transform for transforming from bone space to collection space for specified bone Vertex(inCollectionSpace) = TransformComputed.TransformPosition(Vertex(inBoneSpace))