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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/GeometryCollection > API/Runtime/Chaos/GeometryCollection/Facades
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionAnchoringFacade.h |
| Include | #include "GeometryCollection/Facades/CollectionAnchoringFacade.h" |
Syntax
class FCollectionAnchoringFacade
Remarks
Provides an API to define anchoring properties on a collection
Constructors
| Type | Name | Description | |
|---|---|---|---|
FCollectionAnchoringFacade
(
FManagedArrayCollection& InCollection |
|||
FCollectionAnchoringFacade
(
const FManagedArrayCollection& InCollection |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void | CopyAnchoredAttribute
(
const FCollectionAnchoringFacade& Other |
||
| void | DefineSchema () |
Create the facade attributes. | |
| EObjectStateType | GetInitialDynamicState
(
int32 TransformIndex |
||
| bool | |||
| bool | Facade Functionality | ||
| bool | IsAnchored
(
int32 TransformIndex |
||
| bool | IsConst () |
Is the facade defined from a constant collection. | |
| bool | IsValid () |
Valid if all accessors arrays are available | |
| void | SetAnchored
(
int32 TransformIndex, |
||
| void | SetAnchored
(
const TArray< int32 >& TransformIndices, |
||
| void | SetInitialDynamicState
(
int32 TransformIndex, |
||
| void | SetInitialDynamicState
(
const TArray< int32 >& TransformIndices, |