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Unreal Engine C++ API Reference > Runtime > Chaos > GeometryCollection > FSolverTrailingData > FSolverTrailingData
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/RecordedTransformTrack.h |
Include | #include "GeometryCollection/RecordedTransformTrack.h" |
FSolverTrailingData
&40;
FVector InLocation,
FVector InVelocity,
FVector InAngularVelocity,
float InMass,
int32 InParticleIndex,
int32 InParticleIndexMesh
&41;