Navigation
API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/GeometryCollection > API/Runtime/Chaos/GeometryCollection/FSolverCollisionData > API/Runtime/Chaos/GeometryCollection/FSolverCollisionData/__ctor
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/RecordedTransformTrack.h |
| Include | #include "GeometryCollection/RecordedTransformTrack.h" |
FSolverCollisionData
&40;
FVector InLocation,
FVector InAccumulatedImpulse,
FVector InNormal,
FVector InVelocity1,
FVector InVelocity2,
FVector InAngularVelocity1,
FVector InAngularVelocity2,
float InMass1,
float InMass2,
int32 InParticleIndex,
int32 InLevelsetIndex,
int32 InParticleIndexMesh,
int32 InLevelsetIndexMesh
&41;