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Unreal Engine C++ API Reference > Runtime > Chaos > GeometryCollection > FGeometryCollectionClusteringUtility
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionClusteringUtility.h |
Include | #include "GeometryCollection/GeometryCollectionClusteringUtility.h" |
Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/GeometryCollectionClusteringUtility.cpp |
static int32 PickBestNodeToMergeTo
&40;
const FManagedArrayCollection &42; Collection,
const TArray< int32 > & SourceElements
&41;